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aeran'or times - december 605
Volume 2, Number 8
VALACAR THE RED CAPTURED! By Jonathon
Whitley
On the second night of this past Freeton
gathering, Valacar the Red apparently wandered off on his own, and
was sideswiped by a vampire. He was taken into the sewers where he
was put to sleep in a coffin. One of the vampires, cattle wandered
through town to the tavern. Along the way, he was approached by
Diablo Evermore and one of his Evermore friends, who I might mention
did not lift a finger to aid, other than point him in the direction
of Dalen, whom the cattle was searching for. The man stumbled into
the tavern whimpering the name Dalen, holding two pieces of paper
and a necklace of some sort.
Dalen came to the man who had two very apparent
tooth marks on his neck, and the man stated, "The master would like
you to have this." He handed the necklace and two pieces of paper to
Dalen and wandered off on his stumbly way. Instantly, there was an
indescribable look on Dalen's face, the look of “....Oh darn, I must
first attend to some personal business.” After taking care of this
business, Dalen explained to everyone in the tavern that he had to
save Valacar, with or without the aid of his friends.
One of the pieces of paper was a map and the
other a note saying, ‘’You have exactly 30 minutes, or your friend
shall die.” Well, Dalen the Brave ran into the sewers. He made it to
a room where there were very many humans, seemingly charmed. They
all attacked, ye t
Dalen swept through the first and second wave of people with a
flurry of blows in a matter of seconds. The others soon caught up,
just in the nick of time, because in the next room was Valacar
surrounded by more charmed humans, and the vampire.
The battle was quick. The vampire got cut down
and turned gaseous; however, he also escaped. The humans were all
lifed and sent back to the surface by the adventurers.
Valacar was saved quickly. It took exactly
twelve minutes and thirteen seconds to save him, from the time the
note was received to Valacar being saved. Wow, that Dalen is good!
Yes, but not that good. The adventurers could have very easily
disposed of the vampire. The coffin was right there, the vampire has
to go somewhere right??? Eventually, he would have come back. Just
shows that sometimes it takes more than a sword to win a battle.

FREETON
WRAPPING UP XUN’S TRIAD
The Scavenger town of Freeton has seen its fair share of troubles in
the past few years. One of the worst plagues it has endured has been
the ever-present threat from Xun’s Iron Triad. Xun and his Thieves’
Guild have been connected with the assassinations of several key
Guildmasters and the Baron Tch’Kit. Many brave adventurers have
aided in dragging this Guild out into the light. Following up on
information gleaned from their actions over the past two years,
Ducal and Baronial Forces have raided several Triad hideouts in the
past few days. With each success, Freeton takes one more step to
freeing itself from the terrors of this Guild. One guardsman said,
“We got his thugs on the run…it’s only a matter of time before we
find that murderous scum Xun. Guildmaster Kern and the late Baron
will be avenged.”
Also note that the outlaw Xun has been convicted by the Aeran’Or
nobility on multiple counts of Theft, Assault, Murder, and High
Treason. He is to be killed on sight until permanent death, and has
no protection under the law.

FORMER
SILVER FOX MEMBERS STILL SOUGHT
Those of the Silver Fox Tribe who lead open
rebellion against tribal elders in the month of August are still at
large. By order of His Grace, Sir Marius Pritchard, any coming into
contact with these individuals should incapacitate them if necessary
and bring them directly to the authorities for questioning.

STRANGE
LITTLE HOBLING MYSTERY SOLVED By Scave, the Rat Scavenger
You may remember last month’s exclusive about the
mysterious and powerful hobling. The whole hobling issue is solved!
Apparently, his name is Joseph Wardrick. He appeared at Freeton’s
last gathering late Friday night/Saturday morning, storming out of
the sewers chasing four deep trolls and calling them cowards. I have
never seen monsters flee in such terror! He soon gassed them into
the dirt, and stabbed them over and over again.
The hobling then came over to the Evermores’
cabin where he was greeted by all. Everything seemed to be going
well, until the hobling offered Arandel Wildfire a gift. The wild
elf did not like the gift and got extremely angry when Wardrick
tried placing it around the elf’s neck. He threatened the hobling
with Imprison if he came near him again. So, the hobling said,
"Wouldn't that be assault?"
Del replied, "You touching me is assault."
Joseph was quick to reply with, "A gift is
assault???" Del soon quieted down. Joseph had a back pack, a side
bag, a hood, and was dressed in all black. He had a hand full of
glow, many gas globes, and swords on both sides of him. Well, he
used to have two, but the other got lost in the troll battle
earlier. The backpack had a large leg bone hanging out of it, which
of course everyone asked about.
Joseph replied, "What leg, quit pulling my leg.
What are you talking about?" Finally, he explained he was a
collector of what he kills; he collects parts of them and some of
their belongings, almost like trophies. He had the leg, some fur, a
necromancer’s head, an illithid’s tentacles, and a candlestick
holder. While showing these items off, the candlestick holder went
missing, and was soon returned by someone, whose name shall not be
mentioned.
The hobling told this individual, "Wow you’re
just like me, take what you want and return it when you’re done."
Followed by "Do you like to be bad? I like to be bad, but Thomas
doesn't let me. Thomas says being bad gets you in trouble"
Evidently, this Thomas is Joseph's best friend,
and Joseph is a feral hobling that has been taught by this Thomas
the ways of our society. Weird, huh? Joseph says that Thomas is old,
very strong, and can be mean. From what information I have gathered
from the adventurers in town, Thomas and Joseph have approached the
queen about starting their own guild, an adventurers’ guild of some
sort.
Also, Joseph and an elf named Tracker have been
investigating the sewers, killing whatever monsters they can and
searching for gold to fund this guild. These two are very brave to
be wandering around alone in the sewers. Well, at least they are all
peaceful and friendly. Very friendly actually-Joseph was taking
adventurers into the sewers to areas of trolls that hold treasure.
He seems to always know of something to do. When asked how he knows
this he says, "Tracker finds things out, and so does Mitsu, then
they tell me and Thomas." I cannot wait to meet this Thomas
character; he seems like he is going to be a real treat.
I have noticed some new faces hanging around with
the elf and hobling, another elf that walks around like his dung
don't stink, maybe this is Thomas. There are also a very large half-orc
with a giant two-handed sword that says "Peacemaker" on it, a dwarf
with a giant scar running down the side of him, another hobling with
hands that glow greater than most, a dark elven female who is a real
how do I put it b.. b... not so polite person, and a human that
loves fire. These guys must be the other members of their group.
Only time will tell.

THE ORACLE
Elves are starlight,
Dwarves are steel,
when they’re mixed,
are woe and weal,
Two times disaster,
Ten thence delight,
Both whence mixed,
Are war and fright,
Half since peace,
Half hence disruption,
Fullstop twas,
last war’s destruction.
So said the oracle... |
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GUARDS FIND
STRANGE FLOATING FUNGUS
This past weekend several of the Freeton
Guardsmen conducting a sweep through a possible Iron Triad hideout
stumbled onto strange floating fungi. All of the guards resurrected,
and Gog of the Mog Family, was the only to retain his memory. He
described that his crew found what looked like several small
floating “eyeballs”. When they struck them with their blades, they
exploded…and then he woke up in the Healer’s Guild Circle.
A Magus, on retainer from the Academy for the
Ducal Forces, noted that what Gog described was probably a special
magical fungus. It resembles what some in the Region call “Orbs”,
powerful magical creatures bent on dominating those they consider
inferior. However, if struck this fungi explodes, infecting those
around it with their spores, slowly killing the infected person. A
short while later, several spores sprout from his or her corpse,
continuing the cycle. Fire or ice is believed to be the best way to
deal with the spores safely.

A NOTE OF
CONGRATULATIONS
Congratulations to Krossus Blackhammer, Chancellor of the Death’s
Head Mercantile Guild. During the last gather in Ebonvale, he
successfully completed his final testing for the rank of Mage within
the Academy of Arcane Arts of Aeran’Or. He is officially afforded
all rights and privileges of one recognized by the Academy and is
henceforth encouraged to pursue the title of Arch Mage.
There are currently three positions open for testing should any
qualified applicants wish to apply. Please send word to the Academy
before the first of the new year.
Alexandra Monet Arch Mage of Time and Piece Academy of Arcane Arts,
Kingdom of Aeran’Or


THANKS
EXTENDED
A thank you to the adventurers who headed off the Frost Giant
advances during the last gather in Freeton. Your swift response and
subsequent completion of the tasks set before you regarding the fire
elementals and the upset of the seasons are greatly appreciated.
Elcyion Shidhidane Earth Guild Mistress, Crimson Springs Court
Healer to His Grace Sir Marius Pritchard
 
BRIEF REST IN EBONVALE
Within recent days, the onslaught of attacks led by creatures of the
plane of dream have ceased. The reason for this brief respite has
yet to be discovered, but citizens are breathing their first sigh of
relief in well over three months.

HOROSCOPE By Julius Skygazer
| January ~ Danger looms on
the horizon, dear January. A warning from a friend shall
save you from this peril. Heed their words and pay close
attention to the details, because their prophetic words
are about to come true. |
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| February ~ Mighty February;
I see travel in your very near future, but you shall not
travel alone. Be kind to your fellow wanderer, as they
may very well become your navigator. |
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| March ~ I advise you tread
lightly and with caution concerning matters of the
heart, dear March, for your words shall land like
arrows. You do not wish to pierce, with that wrathful
arrow of spitefulness, the one you love. |
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| April ~ Light hearted and free
spirited April, for you I foresee trouble brewing on the
horizon. Do not let this wearisome burden dampen your
spirits, for once you conquer it, you shall relish in a
period of exuberance. |
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| May ~ Expecting bad news
again? Think not, dear May, for glad times await you. Do
not be fooled though. These joyful times come at a
price, and that price is hard work. So, do what you can
to persevere and you shall not be disappointed with the
outcome. |
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| June ~ The dark mists that
obscure my mind’s eye have cleared and I foresee for
you, dear June, good luck and easy times. Lucky you. |
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| July ~ Powerful July, you,
much like the majestic llama, there is an obstacle you
cannot overcome. Watching you work at what you are good
at is truly remarkable to witness. |
|
| August ~ Dear August! What ever
shall I do with you? You need to wake up and get with
the program quickly, or you will be left behind in the
dust wondering what happened. |
|
| September ~ Games of chance
favor you this week, dear September. Take that extra
risk and shoot for the moon. It could pay off, but also,
keep in mind the idea of moderation. Nothing lasts
forever, even a winning streak. |
|
| October ~ Vivacious and lively
October, you are the life of the party! When a social
event occurs, do what you can to help ensure it goes off
without a hitch, for you shall reap the benefits of a
good party. |
|
| November ~ You November are
about as subtle as a rhino in a glass bottomed boat.
Although you may think that you have just gotten away
with a grand scam, know that you have not, and be
forewarned for the consequences. |
|
| December ~ Stubborn December,
when will you ever get it through your thick skull that
you can not win friends, only earn them. Be cautious and
practice precision when choosing your words. |
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Out of Game News Section
Contributors
Chip Reynolds - Bob Rugh - JP Krhovsky - Jaime
Jamriska - Joe Hisker
Writers Needed!
The Aeran’Or Times is in need of contributions. Published
submissions are worth up to 5 goblin stamps. We will accept
articles on past and future events, poetry, fiction, advice
columns, and ads (in-game and out-of-game).
Please send your submissions to the editor,
Robin Meadows by the 15th
of each month for inclusion in the next month’s newsletter.
The Deadline for the next newsletter would be December 15th.
ATTENTION ALL PLAYERS
To all POLAR home chapter players: if you have a
character in the POLAR database, you must pay your insurance fee
of $12.00 for 2006 before January 15th or you will be asked to
transfer your character to another chapter. Payments can be
mailed to us or made at events. If anyone has any questions,
feel free to contact me via e-mail or talk to me at the event in
December.
Jaime Jamriska POLAR Treasurer
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